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The Chronicle of Duskhaven ― Characters
the Unheld

Kepi Rouge, the Wall-Breaker

Level 5Sapper — you know exactly where to put the black powder to mThe Undercity10 silverLast seen: the Undercity

What the City Says

Kepi Rouge came up somewhere the fog was thick enough to hide a name, and the Undercity took her in because she can read a wall's weak seam better than most men read a face. She works in the dark by choice, not necessity, and the tunnels under Duskhaven have gotten quieter and more dangerous since she started walking them.

Known Powers

Cold Nerve
What this power does, the city has not yet seen.
Breaker's Eye
What this power does, the city has not yet seen.

Known Possessions

The Waiting Knot — a hangman's rope shrunk down to bracelet-size, tied for a neck that never wore it. It pulls tight against your pulse when your temper is about to make a decision for you, and somewhere in this city is the family of the man it was braided for, still waiting to know what happened to him — a debt you didn't choose and can't cut off your wrist.the Clerk's grudging respect, and the first clean look into the sealed cellar he hired you to opena raised seam in the vault floor, freshly cut, that doesn't match the tomb's original stoneworkfreedom from the locked vault side of the gatethe sealed cellar's pick recoveredsight of the stolen Free Blades powder magazineher recovered picka fresh gap through the tomb's false wall, cold air moving through itsight of a hidden staging chamber and a hand-cut stair going deeper, freshly workedThe Sapper's Reckoninga captured red-star runner, alive and talking

Public Deeds

Day 30  dragged a red-star-marked runner out of the Undercity's black water alive and glimpsed the same sigil worn by a dead Old Tallow House watcher.made the Daily
Day 23  pried a second vault hatch beneath the Undercity open on its hinge, a hand's-width gap now standing over whatever's shored beneath it.made the Daily
March with them into Duskhaven
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